I am a master student and currently doing my summer final project, which is about design a MIPS processor with a FPU and implement in a FPGA.
The instructions that I'm going to implement are depended on the cross-compiler I'm using. So, from a hardware designer point of view, I started the project by first looking the instructions can be generated from the compiler.
For integer design(the main core design), I wrote some C codes, here for example, a simple one:
int main ()
{
int a,b,c;
a=1;
b=2;
c=a+2;
}
A simple addition, the compiler gives assembly codes: (I just posted the assembly codes in main, because I did not plan to run a operating system on my MIPS)
00400168 <main>:
400168: 27bdffe8 addiu sp,sp,-24
40016c: afbe0010 sw s8,16(sp)
400170: 03a0f021 move s8,sp
400174: 24020001 li v0,1
400178: afc20008 sw v0,8(s8)
40017c: 24020002 li v0,2
400180: afc20004 sw v0,4(s8)
400184: 8fc20008 lw v0,8(s8)
400188: 00000000 nop
40018c: 20420002 addi v0,v0,2
400190: afc20000 sw v0,0(s8)
400194: 03c0e821 move sp,s8
400198: 8fbe0010 lw s8,16(sp)
40019c: 27bd0018 addiu sp,sp,24
4001a0: 03e00008 jr ra
I like to understand the assembly code, that can helps me more understand MIPS architecture, and based on the instructions order I can design a hazard detection unit based on the compiler.
We can see from those 4 instruction:
400174: 24020001 li v0,1
400178: afc20008 sw v0,8(s8)
40017c: 24020002 li v0,2
400180: afc20004 sw v0,4(s8)
The compiler loads 1, 2 into variable a, b. For the integer assembly code, I can understand no problems.
Ok, lets go to the floating point unit, as the same, I wrote a very similar C :
Floating point testing C code
void main ()
{
float a,b,c;
a=1;
b=2;
c=a+b;
}
Now the assembly codes are much different:
00400168 <main>:
400168: 27bdffe8 addiu sp,sp,-24
40016c: afbe0010 sw s8,16(sp)
400170: 03a0f021 move s8,sp
400174: c7808004 lwc1 $f0,-32764(gp)
400178: 00000000 nop
40017c: e7c00008 swc1 $f0,8(s8)
400180: c7808008 lwc1 $f0,-32760(gp)
400184: 00000000 nop
400188: e7c00004 swc1 $f0,4(s8)
40018c: c7c20008 lwc1 $f2,8(s8)
400190: c7c00004 lwc1 $f0,4(s8)
400194: 00000000 nop
400198: 46001000 add.s $f0,$f2,$f0
40019c: e7c00000 swc1 $f0,0(s8)
4001a0: 03c0e821 move sp,s8
4001a4: 8fbe0010 lw s8,16(sp)
4001a8: 27bd0018 addiu sp,sp,24
4001ac: 03e00008 jr ra
4001b0: 00000000 nop
Doesn't like pervious code, those 6 instructions looks like the program load the variable's value from data memory instead using instruction li:
400174: c7808004 lwc1 $f0,-32764(gp)
400178: 00000000 nop
40017c: e7c00008 swc1 $f0,8(s8)
400180: c7808008 lwc1 $f0,-32760(gp)
400184: 00000000 nop
400188: e7c00004 swc1 $f0,4(s8)
Here comes the problem, I just can not figure out what is value stored in -32764(gp) and f0,-32760(gp), because there are not any SW instructions that try to store data into those address.
Here is the fully assembly code generated by compiler:
floatadd: file format elf32-bigmips
Disassembly of section .init:
00400018 <_init>:
400018: 27bdffe0 addiu sp,sp,-32
40001c: afbf0014 sw ra,20(sp)
400020: 0c10003a jal 4000e8 <frame_dummy>
400024: 00000000 nop
400028: 0c10006d jal 4001b4 <__do_global_ctors_aux>
40002c: 00000000 nop
400030: 8fbf0014 lw ra,20(sp)
400034: 27bd0020 addiu sp,sp,32
400038: 03e00008 jr ra
40003c: 00000000 nop
Disassembly of section .text:
00400040 <_ftext>:
400040: 27bdffe0 addiu sp,sp,-32
400044: afb10014 sw s1,20(sp)
400048: 3c110040 lui s1,0x40
40004c: 9222126c lbu v0,4716(s1)
400050: afbf0018 sw ra,24(sp)
400054: 14400019 bnez v0,4000bc <_ftext+0x7c>
400058: afb00010 sw s0,16(sp)
40005c: 3c100040 lui s0,0x40
400060: 8e021260 lw v0,4704(s0)
400064: 00000000 nop
400068: 8c430000 lw v1,0(v0)
40006c: 00000000 nop
400070: 10600009 beqz v1,400098 <_ftext+0x58>
400074: 24420004 addiu v0,v0,4
400078: 0060f809 jalr v1
40007c: ae021260 sw v0,4704(s0)
400080: 8e021260 lw v0,4704(s0)
400084: 00000000 nop
400088: 8c430000 lw v1,0(v0)
40008c: 00000000 nop
400090: 1460fff9 bnez v1,400078 <_ftext+0x38>
400094: 24420004 addiu v0,v0,4
400098: 3c020000 lui v0,0x0
40009c: 24420000 addiu v0,v0,0
4000a0: 10400005 beqz v0,4000b8 <_ftext+0x78>
4000a4: 24020001 li v0,1
4000a8: 3c040040 lui a0,0x40
4000ac: 0c000000 jal 0 <_init-0x400018>
4000b0: 24840244 addiu a0,a0,580
4000b4: 24020001 li v0,1
4000b8: a222126c sb v0,4716(s1)
4000bc: 8fbf0018 lw ra,24(sp)
4000c0: 8fb10014 lw s1,20(sp)
4000c4: 8fb00010 lw s0,16(sp)
4000c8: 03e00008 jr ra
4000cc: 27bd0020 addiu sp,sp,32
004000d0 <call___do_global_dtors_aux>:
4000d0: 27bdffe8 addiu sp,sp,-24
4000d4: afbf0010 sw ra,16(sp)
4000d8: 8fbf0010 lw ra,16(sp)
4000dc: 00000000 nop
4000e0: 03e00008 jr ra
4000e4: 27bd0018 addiu sp,sp,24
004000e8 <frame_dummy>:
4000e8: 3c020000 lui v0,0x0
4000ec: 27bdffe8 addiu sp,sp,-24
4000f0: 3c040040 lui a0,0x40
4000f4: 3c050040 lui a1,0x40
4000f8: 24420000 addiu v0,v0,0
4000fc: afbf0010 sw ra,16(sp)
400100: 24840244 addiu a0,a0,580
400104: 10400003 beqz v0,400114 <frame_dummy+0x2c>
400108: 24a51270 addiu a1,a1,4720
40010c: 0c000000 jal 0 <_init-0x400018>
400110: 00000000 nop
400114: 3c040040 lui a0,0x40
400118: 8c831258 lw v1,4696(a0)
40011c: 3c020000 lui v0,0x0
400120: 10600007 beqz v1,400140 <frame_dummy+0x58>
400124: 24590000 addiu t9,v0,0
400128: 24841258 addiu a0,a0,4696
40012c: 13200004 beqz t9,400140 <frame_dummy+0x58>
400130: 00000000 nop
400134: 8fbf0010 lw ra,16(sp)
400138: 03200008 jr t9
40013c: 27bd0018 addiu sp,sp,24
400140: 8fbf0010 lw ra,16(sp)
400144: 00000000 nop
400148: 03e00008 jr ra
40014c: 27bd0018 addiu sp,sp,24
00400150 <call_frame_dummy>:
400150: 27bdffe8 addiu sp,sp,-24
400154: afbf0010 sw ra,16(sp)
400158: 8fbf0010 lw ra,16(sp)
40015c: 00000000 nop
400160: 03e00008 jr ra
400164: 27bd0018 addiu sp,sp,24
00400168 <main>:
400168: 27bdffe8 addiu sp,sp,-24
40016c: afbe0010 sw s8,16(sp)
400170: 03a0f021 move s8,sp
400174: c7808004 lwc1 $f0,-32764(gp)
400178: 00000000 nop
40017c: e7c00008 swc1 $f0,8(s8)
400180: c7808008 lwc1 $f0,-32760(gp)
400184: 00000000 nop
400188: e7c00004 swc1 $f0,4(s8)
40018c: c7c20008 lwc1 $f2,8(s8)
400190: c7c00004 lwc1 $f0,4(s8)
400194: 00000000 nop
400198: 46001000 add.s $f0,$f2,$f0
40019c: e7c00000 swc1 $f0,0(s8)
4001a0: 03c0e821 move sp,s8
4001a4: 8fbe0010 lw s8,16(sp)
4001a8: 27bd0018 addiu sp,sp,24
4001ac: 03e00008 jr ra
4001b0: 00000000 nop
004001b4 <__do_global_ctors_aux>:
4001b4: 3c020040 lui v0,0x40
4001b8: 2442124c addiu v0,v0,4684
4001bc: 8c44fffc lw a0,-4(v0)
4001c0: 27bdffe0 addiu sp,sp,-32
4001c4: 2403ffff li v1,-1
4001c8: afb00010 sw s0,16(sp)
4001cc: afbf0018 sw ra,24(sp)
4001d0: afb10014 sw s1,20(sp)
4001d4: 10830008 beq a0,v1,4001f8 <__do_global_ctors_aux+0x44>
4001d8: 2450fffc addiu s0,v0,-4
4001dc: 2411ffff li s1,-1
4001e0: 0080f809 jalr a0
4001e4: 2610fffc addiu s0,s0,-4
4001e8: 8e040000 lw a0,0(s0)
4001ec: 00000000 nop
4001f0: 1491fffb bne a0,s1,4001e0 <__do_global_ctors_aux+0x2c>
4001f4: 00000000 nop
4001f8: 8fbf0018 lw ra,24(sp)
4001fc: 8fb10014 lw s1,20(sp)
400200: 8fb00010 lw s0,16(sp)
400204: 03e00008 jr ra
400208: 27bd0020 addiu sp,sp,32
0040020c <call___do_global_ctors_aux>:
40020c: 27bdffe8 addiu sp,sp,-24
400210: afbf0010 sw ra,16(sp)
400214: 8fbf0010 lw ra,16(sp)
400218: 00000000 nop
40021c: 03e00008 jr ra
400220: 27bd0018 addiu sp,sp,24
Disassembly of section .fini:
00400224 <_fini>:
400224: 27bdffe0 addiu sp,sp,-32
400228: afbf0014 sw ra,20(sp)
40022c: 0c100010 jal 400040 <_ftext>
400230: 00000000 nop
400234: 8fbf0014 lw ra,20(sp)
400238: 27bd0020 addiu sp,sp,32
40023c: 03e00008 jr ra
400240: 00000000 nop
I am not good at MIPS assembly, can someone explain where are the floating point variable' value 1 and 2?
$gp
is pointing to. – Michael-mhard-float -mips32
I found the floats in the .sdata section:Disassembly of section .sdata: 00000000 <.sdata>: 0: 3f800000 0x3f800000 4: 40000000 mfc0 zero,c0_index
. 0x3f800000 is 1.0f, and 0x40000000 is 2.0f. – Michael-D
switch withobjdump
you should get all sections instead of just the ones containing code. – Michael$gp
points to the middle of the 64k static data section, so-32764($gp)
is the first or second word of that section. Presumably$gp
is expected to be set up by the loader. – Jester