Hello, I have an issue with three.js. I import a "big" glb model on my scene which is not transparent, but if the model is covered by itself on the camera view, the foreground become transparent. (as you can see on the picture, the background montain is on foreground)
I tried some solutions like :
- depthTest to false on glb material
- sortOrder to false
- Use logarithmicDepthBuffer
- Change material transparent to false
- Change alphaTest from 0 to 1 by 0.1 steps
But nothing works. If someone have the solution :)
Thank you !