The season is almost upon us, so it is perfect time to render some conifers in 3D. As you can see from this blurry JPG picture, I got a problem rendering faces with transparent textures in latest three.js (revision 73 at the time of writing):
Model was exported from Blender, material has following options (and more) set:
"transparent": true, "depthWrite": true, "depthTest": true Texture is PNG file with alpha channel.
I tried using different alphaTest values on material, but it still leaves white corners. How to solve this issue? Or should I just go with very low-poly, stylized trees?