Here is my understanding of how a client-server HTTP server works.
- The client creates a TCP socket connection to connect to the server and sends data.
- The server creates a TCP socket connection to listen for incoming requests.
So it looks like both the client and the server need to agree on the use of the Transport protocol
to use (in this case TCP). But if we want a website to work over UDP/QUIC protocol then we need both the client and the server to create a UDP socket connection. But some websites use TCP and others use UDP...
So does it mean it would need to look like this? To know beforehand which protocol a website uses?
if (URI == 'https://www.google.com') {
// Website that works over UDP
client.create.UDP.socket
client.sendData
server.create.UDP.socket
server.receive.data
} else {
// Website that works over TCP
client.create.TCP.socket
client.sendData
server.create.TCP.socket
server.receive.data
}
So the client needs to keep a record of which website uses TCP and which websites use UDP/QUIC and create that kind of socket to communicate with it?