This sounds like a very basic question, but I need a confirmation
- Does WebRTC use TCP or UDP as its peer-to-peer transport? How do I know ?
- I read that there are reliability mode and DTLS agreement, how does they affect?
- Is this transport the same for both Media and DataChannel?
- How do I switch between TCP and UDP?
I ask this because I know that browsers have a limit on the number of parallel connections (I think they talk about TCP), and maybe UDP connection is not limited.