I'm able to get the delaunay triangulation from CGAL using the following example code How can I extract the polygonal outline (ie, the boundary edges, which can be non-convex) that forms the edges of this 2D triangulation?
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Define "outline"... An alpha-shape maybe?
- Marc Glisse
No, not alpha shape I think. I'm not sure how else to explain it. Boundary edges are the edges that form the outline (edges associated with only one triangle I believe).
- dev_nut
You seem to be describing the convex hull...
- Marc Glisse
No, I'm not. Draw an arbitary shape, that can be the outline of the mesh. Doesn't have to do anything with convexity.
- dev_nut
1 Answers
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