In my work, I need to obtain first shell of Voronoi neighbors for a focal particle. For this I use Delaunay triangulation which is the dual graph of Voronoi tessellation. The Version of CGAL which I use is 4.7. I always used the basic code in CGAL manual_4.7 as a template to create Delaunay triangulation. My problem is with the headers and typedefs in that example, because I recently discovered they are different from CGAL 4.14 which is the latest version available. In CGAL 4.7:
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Periodic_2_Delaunay_triangulation_2.h>
#include <CGAL/Periodic_2_triangulation_traits_2.h>
#include <CGAL/Triangulation_vertex_base_with_info_2.h>
#include <vector>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Periodic_2_triangulation_traits_2<K> Gt;
typedef CGAL::Triangulation_vertex_base_with_info_2<unsigned, Gt> Vb;
typedef CGAL::Periodic_2_triangulation_face_base_2<Gt> Fb;
typedef CGAL::Triangulation_data_structure_2<Vb, Fb> Tds;
typedef CGAL::Periodic_2_Delaunay_triangulation_2<Gt, Tds> Delaunay;
typedef Delaunay::Point Point;
and in CGAL 4.14:
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Periodic_2_Delaunay_triangulation_2.h>
#include <CGAL/Periodic_2_Delaunay_triangulation_traits_2.h>
#include <CGAL/Periodic_2_triangulation_face_base_2.h>
#include <CGAL/Periodic_2_triangulation_vertex_base_2.h>
#include <CGAL/Triangulation_vertex_base_with_info_2.h>
#include <iostream>
#include <vector>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Periodic_2_Delaunay_triangulation_traits_2<K> Gt;
typedef CGAL::Periodic_2_triangulation_vertex_base_2<Gt> Vbb;
typedef CGAL::Triangulation_vertex_base_with_info_2<unsigned, Gt, Vbb> Vb;
typedef CGAL::Periodic_2_triangulation_face_base_2<Gt> Fb;
typedef CGAL::Triangulation_data_structure_2<Vb, Fb> Tds;
typedef CGAL::Periodic_2_Delaunay_triangulation_2<Gt, Tds> Delaunay;
typedef Delaunay::Point Point;
then I double checked the manual to see if the explantions are different or not. As far as I understand, Software Design 4.14 and Software Design 4.7 are the same and match to second example. Since I need triangulation with empty circle property, and I just need to retrieve the indices of neighboring vertices in Delaunay triangulation, does the first also lead to the same results? I can check them for some points, but I just doubt that if they produce the same results for every set of points?