I have written a javascript program which plots the Mandelbrot set with the normal pretty colours approaching the boundary. I was planning on adding a zoom function next but it is far far too slow for this to be sensible.
I have posted the most important portion of the code here:
while (x * x < 2 && y * y < 2 && iteration < max_iteration) {
xtemp = (x * x) - (y * y) + xcord;
y = (2 * x * y) + ycord;
x = xtemp;
iteration = iteration + 1;
}
and have linked to a jsfiddle with the whole page here: http://jsfiddle.net/728dn2m0/
I have a few global variables which I could take into the main loop but that would result in additional calculations for every single pixel. I read on another SO question that an alternative to the 1x1 rectangle was to use image data but the performance difference was disputed. Another possibility would be rewriting the while statement as some other conditional loop but I'm not convinced that would give me the gains I'm looking for.
I'd consider myself a newbie so I'm happy to hear comments on any aspect of the code but what I'm really after is something which will massively increase performance. I suspect I'm being unreasonable in my expectations of what javascript in the browser can manage but I hope that I'm missing something significant and there are big gains to be found.
Thanks in advance, Andrew
x*x+y*y<2instead ofx*x < 2 && y*y<2. - Codor(x < 2 && y < 2). - karatedog