So if I go into QtDesigner and build a UI, it'll be saved as a .ui file. How can I make this as a python file or use this in python?
12 Answers
Another way to use .ui in your code is:
from PyQt4 import QtCore, QtGui, uic
class MyWidget(QtGui.QWidget)
...
#somewhere in constructor:
uic.loadUi('MyWidget.ui', self)
both approaches are good. Do not forget, that if you use Qt resource files (extremely useful) for icons and so on, you must compile it too:
pyrcc4.exe -o ui/images_rc.py ui/images/images.qrc
Note, when uic
compiles interface, it adds 'import images_rc' at the end of .py file, so you must compile resources into the file with this name, or rename it in generated code.
Combining Max's answer and Shriramana Sharma's mailing list post, I built a small working example for loading a mywindow.ui
file containing a QMainWindow
(so just choose to create a Main Window in Qt Designer's File-New
dialog).
This is the code that loads it:
import sys
from PyQt4 import QtGui, uic
class MyWindow(QtGui.QMainWindow):
def __init__(self):
super(MyWindow, self).__init__()
uic.loadUi('mywindow.ui', self)
self.show()
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
window = MyWindow()
sys.exit(app.exec_())
I found this article very helpful.
http://talk.maemo.org/archive/index.php/t-43663.html
I'll briefly describe the actions to create and change .ui file to .py file, taken from that article.
- Start Qt Designer from your start menu.
- From "New Form" window, create "Main Window"
- From "Display Widgets" towards the bottom of your "Widget Box Menu" on the left hand side
add a "Label Widget". (Click Drag and Drop) - Double click on the newly added Label Widget to change its name to "Hello World"
- at this point you can use Control + R hotkey to see how it will look.
- Add buttons or text or other widgets by drag and drop if you want.
- Now save your form.. File->Save As-> "Hello World.ui" (Control + S will also bring up
the "Save As" option) Keep note of the directory where you saved your "Hello World" .ui
file. (I saved mine in (C:) for convenience)
The file is created and saved, now we will Generate the Python code from it using pyuic!
- From your start menu open a command window.
- Now "cd" into the directory where you saved your "Hello World.ui" For me i just had to "cd\" and was at my "C:>" prompt, where my "Hello World.ui" was saved to.
- When you get to the directory where your file is stored type the following.
- pyuic4 -x helloworld.ui -o helloworld.py
- Congratulations!! You now have a python Qt4 GUI application!!
- Double click your helloworld.py file to run it. ( I use pyscripter and upon double click
it opens in pyscripter, then i "run" the file from there)
Hope this helps someone.
You can also use uic
in PyQt5 with the following code.
from PyQt5 import uic, QtWidgets
import sys
class Ui(QtWidgets.QDialog):
def __init__(self):
super(Ui, self).__init__()
uic.loadUi('SomeUi.ui', self)
self.show()
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
window = Ui()
sys.exit(app.exec_())
The cleaner way in my opinion is to first export to .py as aforementioned:
pyuic4 foo.ui > foo.py
And then use it inside your code (e.g main.py
), like:
from foo import Ui_MyWindow
class MyWindow(QtGui.QDialog):
def __init__(self):
super(MyWindow, self).__init__()
self.ui = Ui_MyWindow()
self.ui.setupUi(self)
# go on setting up your handlers like:
# self.ui.okButton.clicked.connect(function_name)
# etc...
def main():
app = QtGui.QApplication(sys.argv)
w = MyWindow()
w.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
This way gives the ability to other people who don't use qt-designer to read the code, and also keeps your functionality code outside foo.py
that could be overwritten by designer. You just reference ui
through MyWindow
class as seen above.
Using Anaconda3 (September 2018) and QT designer 5.9.5. In QT designer, save your file as ui. Open Anaconda prompt. Search for your file: cd C:.... (copy/paste the access path of your file). Then write: pyuic5 -x helloworld.ui -o helloworld.py (helloworld = name of your file). Enter. Launch Spyder. Open your file .py.