I just worked on this a little and got nice results based on Rick's answer. Maybe it can help other out there.
It updates the state of parents and children with a tristate status for parents only (checked, unchecked, partially-checked).
void ClassName::updateChecks(QTreeWidgetItem *item, int column)
{
bool diff = false;
if(column != 0 && column!=-1)
return;
if(item->childCount()!=0 && item->checkState(0)!=Qt::PartiallyChecked && column!=-1){
Qt::CheckState checkState = item->checkState(0);
for (int i = 0; i < item->childCount(); ++i) {
item->child(i)->setCheckState(0, checkState);
}
} else if (item->childCount()==0 || column==-1) {
if(item->parent()==0)
return;
for (int j = 0; j < item->parent()->childCount(); ++j) {
if(j != item->parent()->indexOfChild(item) && item->checkState(0)!=item->parent()->child(j)->checkState(0)){
diff = true;
}
}
if(diff)
item->parent()->setCheckState(0,Qt::PartiallyChecked);
else
item->parent()->setCheckState(0,item->checkState(0));
if(item->parent()!=0)
updateChecks(item->parent(),-1);
}
}
Doesn't need recursiveChecks() anymore. Connect between the treeWidget and updateChecks still active.