I wish to draw a rectangle on my canvas but stretching the start point. but how do i erase the previous rectangles drawn during the process. I mean if my background color is red and i want to draw a black rectangle over it. while erasing the intermediate rectangles drawn during rubber banding, i wish to retain the background.
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3 Answers
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The question is a little hard to understand, but I'm assuming what you want to do is the following using getImageData
and putImageData
:
// save the entire canvas (in this example, its 500 x 500) to be restored later
image = context.getImageData(0, 0, 500, 500);
function draw() {
context.clearRect(0, 0, canvas.width, canvas.height); // clear entire canvas
context.putImageData(image, 0, 0); // restore entire canvas saved previously
/** Now, draw other stuff on top of the canvas **/
}
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