I've created a simple game (it's actually not really a game, just a rectangle that moves around on the screen (I hope)). I'm pretty new to pygame and not sure where I went wrong with this code.
import os, sys
import pygame
from pygame.locals import *
pygame.init()
mainClock = pygame.time.Clock()
WINDOWWIDTH = 400
WINDOWHEIGHT = 400
windowSurface = pygame.display.set_mode((WINDOWWIDTH, WINDOWHEIGHT), 0, 32)
pygame.display.set_caption("Avoid!")
BLACK = (0, 0, 0)
RED = (255, 0, 0)
WHITE = (255, 255, 255)
player = pygame.Surface((50, 50))
moveLeft = False
moveRight = False
moveUp = False
moveDown = False
MOVESPEED = 6
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
if event.type == KEYDOWN:
if event.key == K_LEFT:
moveRight = False
moveLeft = True
if event.key == K_RIGHT:
moveLeft = False
moveRight = True
if event.key == K_UP:
moveDown = False
moveUp = True
if event.key == K_DOWN:
moveUp = False
moveDown = True
if event.type == KEYUP:
if event.key == K_ESCAPE:
pygame.quit()
sys.exit()
if event.key == K_LEFT:
moveRight = False
moveLeft = True
if event.key == K_RIGHT:
moveLeft = False
moveRight = True
if event.key == K_UP:
moveDown = False
moveUp = True
if event.key == K_DOWN:
moveUp = False
moveDown = True
windowSurface.fill(WHITE)
if moveDown and player.bottom < WINDOWHEIGHT:
player.top += MOVESPEED
if moveUp and player.top > 0:
player.top -= MOVESPEED
if moveLeft and player.left > 0:
player.left -= MOVESPEED
if moveRight and player.right < WINDOWWIDTH:
player.right +=MOVESPEED
windowSurface.blit(player)
I get this error message when I try to run it:
TypeError: Required argument 'dest' (pos 2) not found
Can anyone tell me where I went wrong?