On the server side, I'm trying to gracefully close a connected socket. I know the proper sequence of events on the Socket should be:
socket Shutdown with the SocketShutdown.Send option
loop/wait until a socket Receive returns with 0 bytes
socket Close
I have a few questions:
what if Socket.Receive never returns (with 0 bytes)? will we be stuck trying to close the socket forever?
whenever i call Close on the server, the Client always receives "an existing connection was forcibly closed by a remote host" exception on their end. how can i have the client notified of this close "gracefully"?
on the server, if I'm using Async Begin/EndReceive calls, whenever I call Close on the socket, it ALWAYS results in an ObjectDisposedException on the Begin/EndReceive thread. Is there no way to Close a socket without this exception from occurring?