I have an Asus Eee PC with an Intel GMA 3150 graphic card, the os is Windows 7 Starter, and DirectX 11 is intalled.
When I run my project, which uses XNA 4.0, I get the following exception at the graphics.ApplyChanges()
:
Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException was unhandled
Message=Could not find a Direct3D device that supports the XNA Framework HiDef profile.
Verify that a suitable graphics device is installed.
Make sure the desktop is not locked, and that no other application is running in full screen mode.
Avoid running under Remote Desktop or as a Windows service.
Check the display properties to make sure hardware acceleration is set to Full.
Source=Microsoft.Xna.Framework.Game
StackTrace:
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestPlatformDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges()
at XY.Game..ctor(IntPtr drawSurface, Int32 Width, Int32 Height) in XY.cs:line 55
at XY.Program.Main(String[] args) in XY\Program.cs:line 11
InnerException:
As far as I know, my graphic card supports all requirements of the XNA Framework. Then what is wrong?