Is there a way to open XNA 4.0 projects in XNA 3.0 without installing XNA 4.0.
7 Answers
If you're asking if you can load a project created with VS2010/XNA 4 in VS2008/GS3, then the answer is no.
There are enough differences in not only the XNA assemblies, but how the content pipeline is structured that you really need VS2010 installed. Is there any particular reason you don't want to install v4?
If you're planning to port to XNA 4.0, you can use this XNA 3.1 to 4.0 cheat sheet to help you update your rendering code.
You Can't Convert Higher Versions to Lower Versions since some libraries and assemblies don't exist in the lower versions but you can do the opposite,
in other words, you can't convert XNA 4.0 to XNA 3.1 (or you can't open XNA 4.0 in C# 2008) but you can convert XNA 3.1 into XNA 4.0, but still you have to check for the some changes though.
I hope I helped.
I assume you are asking if you can open an XNA 4.0 project in XNA Game Studio 3.0. You cannot to that. XNA Game Studio 4.0 can only be used with Visual Studio 2010, and XNA Game Studio 3.0 can only be used with Visual Studio 2008.
There might exist unofficial hacks that will allow you to do this. But if you use these hacks, the Content Pipeline integration with VS will not work.