I am new to corona , and am trying to move a body over a path to reach some object "say an apple 4 example" , after it reaches the object i want to create a joint so that both move as a single object.
the problem is that i am using collision detection to detect that the moving body reaches the object , once a collision is detected the object and the body must be joined together , so i create a new joint . but this does not seem to work.
in the physics.newJoint() API it is remarked that it should not be used with the collision eventHnadler . deos anybody have an idea why is that ?? is it related to some physics or it is an issue or a bug ??
i tried to work it around but not using physics , so if anyone has an idea of how to work it around still with physics plz tell me .