When creating a new project with unit tests, Xcode sets the build configuration to Debug for the Test scheme (same for the Run scheme).
Should I differentiate between Run (Command-R) & Test (Command-U) schemes?
I.e., should I create a new Build Configuration called Test, add a preprocessor macro TEST=1 to it, and use it as the build configuration for the Test scheme instead? Or, should I just keep Run & Test both as Debug?
I come from a Ruby/Rails background, where you usually have test, development, and production environments. It seems to me that Debug is like development and Release is like production, but we're missing a test, which is why I'm thinking it might make sense to add Test.
Comments? Opinions? Suggestions?
I'm specifically asking this because I want to compile something for Test with:
#ifdef TEST
// Do something when I test.
#endif
I don't think it matters if I also compile this for Debug. So, I really could just do:
#ifdef DEBUG
// Do something when I run or test.
#endif
But, I'm really only intending to do it for tests for now. So, that's why I'm thinking I should differentiate between debug & test but am wondering why Xcode doesn't do that for you by default? Does Apple think you shouldn't differentiate between them?