I am confuse how the Clip space (which is the space after projection matrix multiplication) looks like? I am ready tutorial (and maybe misunderstanding it) and it says the values are in the -1 and 1 range, but isnt that value/range after the perspective divide? There is also a tutorial in learnopengl.com that says the projection matrix transform the coordinate from view space to NDC, but im pretty sure its not correct as NDC is after the perspective divide (which is a fixed function in the pipeline).
So how does the Homegeneous clip space (space after Projection matrix) looks like? it is not in the range of -1 to 1 isnt it or is it?
Please enlighten me. Thank you in advance