I'm using Unity 2019.4.2f1 personal
I'm getting exception :
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5. If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path
I have a parent GameObject with some components including a Rigidbody :
Then there are some children of this parent and somewhere inside there is this child name NAVI and all the polySurface34 children of NAVI have a Mesh Collider with Convex unchecked option.
I know that if I uncheck and disable the Mesh Collider on all the polySurface34 objects it will make the error exception to be gone but I'm not sure if this is the right solution if at all.