I'm having some troubles checking the "Is Trigger" option on a non-convex mesh collider.
I looked for an answer on the internet and found something like :
Unity 5 does not support that because the updated PhysX does not allow it.
(https://forum.unity3d.com/threads/how-to-enable-trigger-on-a-mesh-collider.347428/)
I was wondering if there was a solution now? Since the post is kind of outdated?
I hope you'll be able to help me :P
Thank you in advance,
Axel