Does rampConcurrentUsers in Gatling translate directly to users per second?
So if my simulation has the following
setUp(
myscenario.inject(
rampConcurrentUsers(concurrentUserMin) to (concurrentUserMax) during (durationInMinutes minutes),
)
can I conclude that on average I have N= (concurrentUserMax - concurrentUserMin)/2 requests per second? Is that accurate or does it just mean we have N concurrent users on average.