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It's my first time importing a gltf that I exported from Blender and the textures in A-frame are inverted and black and white but retain a speckle of the ofiriginal color. It looks good on the gltf viewer of Don McCurdy. Very weird! I'm using latest A-frame version.

Any ideas what could be causing this?enter image description here enter image description here

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Is there a sample model or blender project you could share? Or screenshots of the Blender material settings?emackey

1 Answers

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Make sure your faces normals are pointing out and that you export materials when exporting from Blender.