This is a simple SV program (I know an arbiter is much more complex, pardon me for naming this as one), but I don't know how the line repeat(4) @ar.cb; keeps controlling the entire clock. If I comment out that line, the clock stops even though I have put it in an 'always' block inside the top module. I can't understand how this works.
testbench.sv
interface arb_if(input bit clk);
logic [1:0] request;
logic [1:0] grant;
logic reset;
clocking cb @(posedge clk);
output request;
input grant;
endclocking
modport DUT(input request,clk,reset,output grant);
modport TB(clocking cb,output reset); endinterface
program automatic test(arb_if.TB ar);
initial begin
ar.reset <= 1;
ar.cb.request<=$urandom;
$display("[%0t]Request is sent",$time);
repeat(4) @ar.cb;
$display("[%0t]Grant=%0d",$time,ar.cb.grant);
end endprogram
module top;
bit clk;
always #5 clk=~clk;
arb_if arb(clk);
test tb(arb);
arbit a1(arb,clk); endmodule
design.sv
module arbit(arb_if.DUT arbiter,input bit clk); always @(posedge clk)
if(arbiter.reset==0)
arbiter.grant<=2'bxx;
else
#1 arbiter.grant<=arbiter.request;
endmodule
And in the design, the grant does not get assigned till the next cycle even if I use a blocking assignment (unless I give #1, in which case it does, of course after the delay).
I am struggling with understanding the synchronous circuit timings. It'd be a great help if someone can clear this up for me.
Without #1:
With #1:

