I'm trying to create my first Windows Store app, a Unity UWP game. I have set the minimum and target OS versions in Unity to 10.0.18... and built. I've then opened the output UWP project folder and opened in Visual Studio 2019 the game's .sln project where I've set the project property's Min and Target versions to 10.0.18..., and then performed Publish > Create App Packages. When I upload my packages, I'm told:
Package acceptance validation error: ionAXXIA_0.7.603.0_Win32_Master.msix is not valid. You cannot upload msix/msixbundle/msixupload packages that targets Windows MinVersion <= 10.0.17134.0.
How do I set the target version?