I would like to write a multi-window WPF application using Prism 7.1 with Unity. The main window is supposed to host some buttons, each of which opens a new window.
Is there a built-in way in Prism/Unity that will open/create a window only once and not create new instances when the users clicks the button multiple times? When the user closes the window, a click on the corresponding button in the main window shall then again create a new instance of the window.
I understood that view-based navigation allows for navigating to an existing view (which basically does the trick on view level). But views are injected into regions, regions are defined in a shell and to my understanding a shell is a top level window. So how can I navigate from one shell to a new one?