3
votes

I'm trying to create a template function taking a typename. I want to specialize this templates for some basic types like int, long, string and double. For all others types, i need to have a specialized code for class/struct, and a default code for others types.

My current code is this one :

// Declaration
template <typename T, typename enable_if<is_class<T>::value>::type = 0>
void test(T& value);

template <typename T, typename enable_if<!is_class<T>::value>::type = 0>
void test(T& value);

template <> // What am i supposed to write here ?
void test<int>(int& value);

// Definition
template <typename T, typename enable_if<is_class<T>::value>::type = 0>
void test(T& value) {
    cout << "Class/struct test" << endl;
}

template <typename T, typename enable_if<!is_class<T>::value>::type = 0>
void test(T& value) {
    cout << "Other types test" << endl;
}

template <>
void test<int>(int& value) {
    cout << "int test" << endl;
}

This code won't compile. I can't figure what am i suppoed to write in the int specialized template.

I'm trying to use the examples from this documentation, but i'm unable to make it work.

2
when is_class<T>::value is true, enable_if<is_class<T>::value>::type is void. You try to assign 0 to void.YSC
Did you read the notes in the link you posted? It almost literally describes your mistake.D Drmmr
It's better to use an overloaded function for this purpose, because you cannot partially specialize a function template.D Drmmr

2 Answers

5
votes

typename enable_if<is_class<T>::value>::type = 0 doesn't make sense, because typename enable_if<is_class<T>::value>::type would refer to void; you can change it to typename enable_if<is_class<T>::value>::type* = nullptr. Then for the full specialization for int, note that test has two template parameters, then

// Declaration
template <typename T, typename enable_if<is_class<T>::value>::type* = nullptr>
void test(T& value);

template <typename T, typename enable_if<!is_class<T>::value>::type* = nullptr>
void test(T& value);

template <>
void test<int, nullptr>(int& value);

// Definition
template <typename T, typename enable_if<is_class<T>::value>::type*>
void test(T& value) {
    cout << "Class/struct test" << endl;
}

template <typename T, typename enable_if<!is_class<T>::value>::type*>
void test(T& value) {
    cout << "Other types test" << endl;
}

template <>
void test<int, nullptr>(int& value) {
    cout << "int test" << endl;
}

LIVE

Or simply put typename enable_if<is_class<T>::value>::type as the return type. e.g.

// Declaration
template <typename T>
typename enable_if<is_class<T>::value>::type test(T& value);

template <typename T>
typename enable_if<!is_class<T>::value>::type test(T& value);

template <>
void test<int>(int& value);

// Definition
template <typename T>
typename enable_if<is_class<T>::value>::type test(T& value) {
    cout << "Class/struct test" << endl;
}

template <typename T>
typename enable_if<!is_class<T>::value>::type test(T& value) {
    cout << "Other types test" << endl;
}

template <>
void test<int>(int& value) {
    cout << "int test" << endl;
}

LIVE

0
votes

You need to use std::enable_if in function argument instead of a template parameter:

// Declaration
template <typename T>
void test(T& value, enable_if_t<is_class<T>::value>* = nullptr);

template <typename T>
void test(T& value, enable_if_t<!is_class<T>::value>* = nullptr);

template <>
void test<int>(int& value, enable_if_t<!is_class<int>::value>*);

// Definition
template <typename T>
void test(T& value, enable_if_t<is_class<T>::value>*){
    cout << "Class/struct test" << endl;
}

template <typename T>
void test(T& value, enable_if_t<!is_class<T>::value>*) {
    cout << "Other types test" << endl;
}

template <>
void test<int>(int& value, enable_if_t<!is_class<int>::value>*) {
    cout << "int test" << endl;
}