I did some research on how to render vector graphics with metal. But unfortunately i couldn't find any supporting resources. But there was an approach in OpenGL which is published by NVIDIA, to render SVGs using stencil and cover method. Read more here http://developer.download.nvidia.com/devzone/devcenter/gamegraphics/files/opengl/gpupathrender.pdf . I am wondering if someone could help me out here to find out possibilities of rendering vector graphics using this approach with metal.