***UPDATE***This has to be an issue with the files and the way they are exported, i just don't know what that issue is. I have downloaded some more example models and they all render just fine.
I am experiencing an issue with Three.js when loading .obj and .mtl files.
I have a bunch of objects and their corresponding material files exported from 3ds. I am not the one who has exported these files, I am not a 3d modeler however if this turns out to be an issue with the files I can ask the modeler to export them again.
I have used THREE.js a few times and never come across this issue, I am loading the .mtl and .obj file using the following:
mtlLoader.load("stands/objects/Table&Chairs.mtl", function(materials){
materials.preload();
var objLoader = new THREE.OBJLoader();
objLoader.setMaterials(materials);
objLoader.load("stands/objects/Table&Chairs.obj", function(object){
scene.add(object);
object.position.set(-5, 0, 4);
});
});
My problem is the object loads fine, there are no errors, however nothing is shown. The object is not being rendered to the scene.
If i download some example assets from other sources and switch out the files that are being uploaded, without changing anything else, the object renders.
This leads me to believe it could be an issue with the way in which the files are being exported.
screen showing of my .obj being rendered
Screen showing the example .obj being rendered
Any help as to what could be causing this would be much appreciated.
I have uploaded the objects and materials here.
Mine are the Table&Chairs, the example ones are the Tent_Poles_01 files.