Reading the fine print of the -I
switch in GCC, I'm rather shocked to find that using it on the command line overrides system includes. From the preprocessor docs
"You can use
-I
to override a system header file, substituting your own version, since these directories are searched before the standard system header file directories."
They don't seem to be lying. On two different Ubuntu systems with GCC 7, if I create a file endian.h
:
#error "This endian.h shouldn't be included"
...and then in the same directory create a main.cpp
(or main.c, same difference):
#include <stdlib.h>
int main() {}
Then compiling with g++ main.cpp -I. -o main
(or clang, same difference) gives me:
In file included from /usr/include/x86_64-linux-gnu/sys/types.h:194:0,
from /usr/include/stdlib.h:394,
from /usr/include/c++/7/cstdlib:75,
from /usr/include/c++/7/stdlib.h:36,
from main.cpp:1:
./endian.h:1:2: error: #error "This endian.h shouldn't be included"
So stdlib.h includes this types.h file, which on line 194 just says #include <endian.h>
. My apparent misconception (and perhaps that of others) was that the angle brackets would have prevented this, but -I is stronger than I'd thought.
Though not strong enough, because you can't even fix it by sticking /usr/include in on the command line first, because:
"If a standard system include directory, or a directory specified with
-isystem
, is also specified with-I
, the-I
option is ignored. The directory is still searched but as a system directory at its normal position in the system include chain."
Indeed, the verbose output for g++ -v main.cpp -I/usr/include -I. -o main
leaves /usr/include at the bottom of the list:
#include "..." search starts here:
#include <...> search starts here:
.
/usr/include/c++/7
/usr/include/x86_64-linux-gnu/c++/7
/usr/include/c++/7/backward
/usr/lib/gcc/x86_64-linux-gnu/7/include
/usr/local/include
/usr/lib/gcc/x86_64-linux-gnu/7/include-fixed
/usr/include/x86_64-linux-gnu
/usr/include
Color me surprised. I guess to make this a question:
What legitimate reason is there for most projects to use -I
considering this extremely serious issue? You can override arbitrary headers on systems based on incidental name collisions. Shouldn't pretty much everyone be using -iquote
instead?
-I
is part of the historical legacy, designed when memory and drive space were minuscule in comparison with today's hardware. For C++20, I hope modules, contracts, and concepts lite all make it into the standard. Modules will be a game changer for how C++ software is developed, yet done with backwards compatibility that will linger for a long time. – Eljay-I
overrides system includes, because sometimes you need to override them. There's nothing else to add. – alephzero