1
votes

I am working on a moba game in unity, with photon and i use world canvas to display the player life. In the edit mode, i can play without any problem, but in build exe, i can't see the world space canvas. i tried using other cameras, the only way i can see those canvases is to set a camera to render target and display the render result in a raw image. Here are the settings:enter image description hereenter image description here

Is this an unity bug? I am using the lightweight render pipeline from unity 2018.1.3. Or am I doing something wrong?

1
I've experimented depth-problems with cameras when I was working with online stuff with unity, try to move the canvas to a ridiculus Z, and tell me if you can see something. - Lotan
What do you mean by moving to a ridiculous z? I placed a lot of world canvas in the world, because i was desperate to fix the problem. Even so, i could not see any canvas from any angle. - user193464
and the canvas order was set to 100 :)) - user193464
hmmm...did you try to set everything on the same canvas?As I see, you got a couple of Canvas (just throwing ideas ^^) - Lotan
I need two canvases. One screen space and one world space. the one with world space has problems. I think, in the end, i will try resolving with sprites instead of canvases. I really don't know why it's happening this - user193464

1 Answers

0
votes

I fixed it by using 2D sprites