I'm having problems trying to send an XMPP message to a 'Room' in our OpenFire instance. The end result is for our CruiseControl.NET build server to be able to send success/failure messages to the appropriate 'Rooms' as an additional means of notification.
I'm using the Matrix XMPP library to create a Console Application in C# using VS2010. The idea was to create a simple .exe that I can wire up to CCNet and pass a few arguments into as required.
The code below is basically the sample code from the Matrix site/documentation which I have updated to point to a room.
static void Main(string[] args)
{
var xmppClient = new XmppClient
{
XmppDomain = "SERVER",
Username = "davidc",
Password = "*********"
};
xmppClient.OnRosterEnd += delegate
{
xmppClient.Send(new Message
{
To = "[email protected]",
From = "davidc@SERVER",
Type = MessageType.groupchat,
Body = "Just Testing the XMPP SDK"
});
};
xmppClient.Open();
Console.WriteLine("Press return key to exit the application");
Console.ReadLine();
xmppClient.Close();
}
I can send to an individual user (changing the To and Type accordingly) without any problems but changing the code to point to a room ends in silence! Is there some additional 'handshaking' that needs to be done to address a room?
I don't really have to use C# for the solution as long as it will run on a Windows Server.