I am working on libGDX project. I want to set the screen size to 480x800. In desktop version we can use
config.Width() = 480;
config.Height() = 800;
in DesktopLauncher class. It works on desktop, but not on android. I want to set the screen at 480x800 so it will work on android device as well. Right now my screen looks like following.

How can I solve this issue? Note: I have already used following code
OrthographicCamera camera;
camera = new OrthographicCamera();
camera.setToOrtho(false, GameInfo.SCREEN_WIDTH, GameInfo.SCREEN_HEIGHT);
game.getBatch().setProjectionMatrix(game.getCamera().combined);
It works, but it's not a permanant solution. Because, if I want to move the screen I need to set up another orthographicCamera and that doesn't work out at all. Is there any command like there is in DesktopLauncher class?