I'm creating a desktop-only Windows application and will use Electron, which uses Chromium. Chromium supports WebGL 2. I've read that WebGL on Windows is translated to DirectX calls by the ANGLE library (so OpenGL is not used at all).
Is it true that on each GPU where WebGL 1 runs, then WebGL 2 will run too? What's the required DirectX version for WebGL 1 and WebGL 2?