I am having a problem with my unity canvas as my background is on top and covering my gameobjects. I have tried putting the canvas sorting order to -10000 and changing the canvas rendering mode to overlay/camera/worldspace, but none of them works..
This is how my game looks like right now: as you can see the white image which is my background is covering my gameobjects..
Attached are my component values for my canvas: my canvas
Attached are the values for my camera: my camera
Attached are the component values for my gameobjects: my hero gameobject