I am developed a game with Unity3D and exported IOS build. Xcode build project succesfully but App crash on launch.
Firstly I got this error:
dyld: Library not loaded: @rpath/OneSignalXC8.framework/OneSignalXC8 Referenced from: /var/containers/Bundle/Application/xxxx
Reason: image not found
After this, I added OneSignalXC8 framework to embeded binaries and error changed.
dyld: Symbol not found: __TMaCs29_NativeDictionaryStorageOwner Referenced from: /private/var/containers/Bundle/Application/xxxx.app/Frameworks/OneSignalXC8.framework/OneSignalXC8 Expected in: /private/var/containers/Bundle/Application/xxxx.app/Frameworks/libswiftCore.dylib in /private/var/containers/Bundle/Application/xxxx.app/Frameworks/OneSignalXC8.framework/OneSignalXC8
After this error, I set "Always Embed Swift Standard Libraries" to "Yes". Like saying here: https://stackoverflow.com/a/43117611/793880
But still I got same last error. How can I solve this?
- I am using Xcode 8.3.3
- I am using Unity 5.6.1f1
- Unity exporting Xcode Project not workspace
- I am using Objective-C
Thanks