I know that this is next question about connect signal/slot mechanism between threads. I wrote working Worker application.
Main problem
I have worker class that has been moved to another thread. Second part of application is GUI interface with button. When I click button thread starts:
void MainWindow::startStopThreadA()
{
...
else
{
threadA = new QThread;
workerA = new WorkerObject;
workerA->setMessage("Thread A running");
workerA->moveToThread(threadA);
connect(threadA, SIGNAL(started()), workerA, SLOT(process()), Qt::QueuedConnection);
connect(workerA, SIGNAL(finished()), threadA, SLOT(quit()));
connect(workerA, SIGNAL(finished()), workerA, SLOT(deleteLater()));
connect(threadA, SIGNAL(finished()), threadA, SLOT(deleteLater()));
//Connect signal from thread with slot from MainWindow
connect(workerA, SIGNAL(printMessage(QString)), this, SLOT(printMessage(QString)), Qt::QueuedConnection);
threadA->start();
ui->threadAButton->setText("Stop A");
}
}
When thread starts then emits signal:
void WorkerObject::process(void)
{
//Infinity thread loop
forever
{
//Exit loop part
mutex.lock();
if(m_stop)
{
m_stop = false;
mutex.unlock();
break;
}
mutex.unlock();
//Hold/unhold loop part
mutex.lock();
if(!m_hold)
{
mutex.unlock();
//Here signal is emited
emit printMessage(messageStr); //That not works
//qDebug() << "Thread A test message."; //That works properly
}
mutex.unlock();
}
emit finished();
}
In main GUI thread I have timer for show that GUI thread works. So qDebug() works fine and prints messages from my thread. Also timer from GUI thread works fine and prints message inside textEdit GUI field.
Now when printMessage signal is emited, GUI thread executes slot method:
void MainWindow::printMessage(QString str)
{
ui->textEdit->append(str);
}
And this is most important part of my problem:
When signal printMessage from workerA object is connected with GUI slot printMessage with Qt::QueuedConnection my application hangs up. There is no possible to click something button or even exit app.
When signal/slot are connected with Qt::BlockingQueuedConnection everything works fine. Messages are emitted and received between threads and also GUI timer works fine.
So my question is why connection Qt::QueuedConnection causes that app freezes ?
QThread::sleepinside your forever loop (f.e. 1 second) to check if it solves your problem. - m7913dQThread::msleep(2)for example and that really working now. Maby signal was emitted too frequently. @G.M., is definied inworkerasQString messageStrand value is assigned in worker's ctor. In main GUI is only read from emitted signal. - drewpol