I want to implement cel shading into my opengl game. I have only found a nehe tutorial that uses glaux (old as hell). I'm looking into it, but I wanna avoid the pain of learning how to translate those old glaux functions/variables. Is there any cel shading tutorial out there that uses glut/sdl?
1 Answers
1
votes
Try the Linux/GLUT or Linux/SDL versions. No glaux.h
needed.
The Visual C++ version doesn't seem to actually use anything from glaux.h
, it just #incudes
it.