0
votes

So i have object (character) imported in unity from blender and i updated something on it (added more animations) but now problem is how to update that in unity. I tried dragging only that animation from character to character inside project files but it is not working.

How could i do it?

If need more info tell me what to post.

3
This is just one disadvantage of using blender with Unity. You can't do that. You can do it with Maya but not with blender.Programmer

3 Answers

1
votes

Every time you make modifications to a .blend file you need to export it as .fbx. While you are testing, I suggest using .blend files since you don't need to export every time, and when you are happy with the result switch to .fbx. Just remove the old .fbx file from the Unity Editor and replace it with the newest one you exported. Use only the Editor to upload assets.

1
votes

You can override the asset file by saving or exporting the file over the current file. If it doesn't show try refreshing the asset by right clicking it in unity.

Another way is to re-import an asset by right clicking the asset in unity and selecting a new asset to replace it with, such as a updated version of the asset you have made.

If you have done this but still cant see your animations, select the asset click the animations tab and press the + button on the clips box which might show you missing clips/animations

0
votes

You could try reimporting the Blender file.