Is it a requirement to use the "Daydream technical preview" version of Unity with Google VR SDK, even if I am targeting Google Cardboard? I don't think this is clear from the documentation, and I don't want a development environment which is Daydream-specific.
Currently, I have installed Unity 5.5.1f1 and Google VR SDK 1.20. However, in player settings, I do not get any of the Cardboard/Daydream options shown in this screenshot:
https://developers.google.com/vr/unity/get-started#prerequisites