Currently, I am trying to compile Imprudence, a third party viewer for the Linden-Lab owned Second Life. I have gotten everything set up and I am now in Xcode. When I click on the Build And Run button, I get an error after a little bit stating that GCC 4.2 is not compatible with the Mac OS X 10.4 SDK.
I have tried changing the Active Architecture in Xcode to x86_64, i386, and ppc. None of these options have changed anything. I am running Mac OS X 10.6.4 and Xcode version 3.2.3. Can anyone tell me why this might be happening? Thank you!