I've applied transparency in maya and export it as dae, but when I'm converting dae to gltf, transparency is not visible. Can anyone tell me how to achieve transparency in gltf file?
materail used in .gltf file
"materials": {
"small_walls_lambert2-fx": {
"name": "small_walls_lambert2",
"technique": "technique0",
"values": {
"ambient": [
0,
0,
0,
1
],
"diffuse": "texture_small_walls_file1-image",
"emission": [
0,
0,
0,
1
]
}
},
fo your reference i am attaching sample gltf 3d model.
My requirement is walls should be in transaparant, it is achived in maya but not visible when coming to gltf(cesium). Is there any way to achieve this by editing gltf file.