I am making a unity app for iOS and implementing chartboost. How do I test my app on my iPhone before fully sending it to the app store. Besides the unity remote bc i don't think the ads work on there. Can I test my ads and app on Xcode after building my project?
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1 Answers
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Yea, in some region Chartboost doesn't show their ads. Well, to test your ad
- Go and login to the Chartboost Dashboard -> Expand
All Apps-> Verify either you have implemented SDK successfully or not, by observing GREEN TICK WITH IOS. Like this,
If it is so, then turn on Testing Mode.
- Go to your app.
- On left panel, in App Settings -> Basic Settings, you can see
Test Moderadio button, enable it for at least 2 hours. It should be like this,
2 hours is because approx after half an hour may be you will get a test ad.
Remember: Do disable test mode before making it live.

