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I am making a unity app for iOS and implementing chartboost. How do I test my app on my iPhone before fully sending it to the app store. Besides the unity remote bc i don't think the ads work on there. Can I test my ads and app on Xcode after building my project?

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1 Answers

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Yea, in some region Chartboost doesn't show their ads. Well, to test your ad

  • Go and login to the Chartboost Dashboard -> Expand All Apps -> Verify either you have implemented SDK successfully or not, by observing GREEN TICK WITH IOS. Like this,

Step1

If it is so, then turn on Testing Mode.

  • Go to your app.
  • On left panel, in App Settings -> Basic Settings, you can see Test Mode radio button, enable it for at least 2 hours. It should be like this,

Step2

2 hours is because approx after half an hour may be you will get a test ad.

Remember: Do disable test mode before making it live.