Here is my code...
CCSprite *u = [CCSprite spriteWithFile:@"1_S.png" rect:CGRectMake(0, 0, 27, 27)];
u.position = ccp((45.7*i+45.7*(i+1))/2, 467);
u.tag = i;
[self addChild:u];
and in my resource folder i have 2 image files named
1_S.png
and
.As i read the the doc
i think when i run this code in iPhone 4 the image named
should load...but it isn't.....the first image is loaded.....why?? IS THIS ANY VERSION PROBLEM???