I have created a window using GLFW3. I have created a child window using another thread with GLX. During GLX opengl context creation, I am passing the main windows opengl context (achieved by glXGetCurrentContext
), as sharelist
parameter to the opengl context of the child window, as I want to use the textures which are rendered by the child context in the main window. But I am getting this error:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Serial number of failed request: 38
Current serial number in output stream: 39
As I saw in the glxCreateContext
documentation,
BadMatch is generated if the context to be created would not share the address space or the screen of the context specified by shareList.
So, does this mean that I cannot share the texture with this context?