2
votes

I upgraded my new Google Cardboard Unity game to the newer SDK, but now the head tracking is inversed:

The camera is upside down. Even the demo scene is the same way.

Has anyone been having the same issue? Thanks in advance!

1

1 Answers

2
votes

It's a bug in v0.4.10. You can work around it in a few different ways:

  • Turn off Native Distortion Correction
  • Go back to v0.4.9
  • Use Unity 5