According to: https://github.com/DaveWoodCom/XCGLogger
How to Use
Add the XCGLogger project as a subproject to your project, and add either the iOS or OS X library as a dependancy of your target(s). Under the General tab of your target, add the XCGLogger.framework to the Embedded Binaries.
Then, in each source file:
import XCGLogger
You don't need cocoapods for this. Download the .zip from the link above. Unzip and use the .xcodeproj located in the Library directory for step 1...
Add the XCGLogger project as a subproject:

Add the iOS library as a dependency of your target:

Under the General tab, add the XCGLogger.framework to the Embedded Binaries:

Then...
import XCGLogger
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
let log = XCGLogger.defaultInstance()
return true
}
And that's it.