In blender i create a normal map, i will export to blender like OBJ (Wawefront) and there is stored in *.mtl file like "map_Bump".
map_Bump have always the same bumpsacale. What parramter in MTL file defines bumpscale in THREE.JS?
my MTL file:
newmtl ship_white
Ns 0.000000
Ka 0.000000 0.000000 0.000000
Kd 0.656604 0.656604 0.656604
Ks 0.433962 0.433962 0.433962
Ni 1.000000
d 1.000000
illum 2
map_Kd 2t3l.png
map_Bump 2t3l_normal.jpg