I created a new project in Unity 3D, and then exported it to Xcode. Now I want to change the launch image from Xcode but I can not.
I can see this error:
***`abortOnInvalidSplashscreen() at VerifyiPhoneSplashScreen.cpp:80:
0xd48238: push {r7, lr}
0xd4823c: movw r0, #0xc7c2
0xd48240: mov r7, sp
0xd48244: movt r0, #0x7d
0xd48248: add r0, pc, r0
0xd4824c: bl 0xf8c5e4 ; printf_console at LogAssert.cpp:763
0xd48250: mov lr, pc
0xd48254: b 0x1511558 ; symbol stub for: abort
Log print:
2015-04-09 16:53:26.475 *****[4194:679693] -> registered mono modules 0x15ac440 -> applicationDidFinishLaunching() 2015-04-09 16:53:26.950 *****[4194:679693] LaunchImage-700-Portrait~ipad 2015-04-09 16:53:26.952 *****[4194:679693] /private/var/mobile/Containers/Bundle/Application/BDDF20E1-C230-4114-A57B-207BEC0C7C3C/*****.app/LaunchImage-700-Portrait~ipad.png Mono path[0] = '/private/var/mobile/Containers/Bundle/Application/BDDF20E1-C230-4114-A57B-207BEC0C7C3C/*****.app/Data/Managed' Mono config path = '/private/var/mobile/Containers/Bundle/Application/BDDF20E1-C230-4114-A57B-207BEC0C7C3C/*****.app/Data/Managed' You are using Unity iPhone Basic. You are not allowed to remove the Unity splash screen from your game