1
votes

i've just installed MonoGame and XNA and i'm having some issues from the jump, from googling it seems as though i need to add 'C:\Windows\System32' to my path environment variables, i've tried adding it here

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but i'm still getting these errors

Error 1

The command "SETX MONOGAME_PLATFORM "PSM" > NUL" exited with code 9009. MyMonoGameContent

Error 2

Metadata file 'C:\Users\Benji\documents\visual studio 2013\Projects\myMonoGame\MyMonoGameContent\MyMonoGameContent\bin\PSM\IgnoreMe.dll' could not be found C:\Users\Benji\documents\visual studio 2013\Projects\myMonoGame\myMonoGame\CSC myMonoGame

This happens when i try to compile after referencing my content project

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i'm following these http://rbwhitaker.wikidot.com/monogame-tutorials

no idea what's up, was that the wrong place to set the enviroment variable? i've tried looking for a user property sheet but can't find one in my project

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1

1 Answers

1
votes

I wouldn't expect that you would want to create content for the PSM (PlayStation Mobile). Check the targeted platform of the ContentBuilder project to ensure you are building for Windows.