I'm trying to launch hello world program using opengl and glut(eclipse). I always get message Program.exe has stopped working. I'm using windows. I installed MinGW.
#ifdef __APPLE__
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif
void displayCall() {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_DEPTH_TEST);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-2.0, 2.0, -2.0, 2.0, -2.0, 500.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(2, 2, 2, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
glScalef(.005,.005,.005);
glRotatef(20, 0, 1, 0);
glRotatef(30, 0, 0, 1);
glRotatef(5, 1, 0, 0);
glTranslatef(-300, 0, 0);
glColor3f(1,1,1);
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'H');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'e');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'l');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'l');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'o');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'W');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'o');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'r');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'l');
glutStrokeCharacter(GLUT_STROKE_ROMAN, 'd');
glutStrokeCharacter(GLUT_STROKE_ROMAN, '!');
glutSwapBuffers();
}
int main(int argc, char *argv[]) {
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(500, 500);
glutInitWindowPosition(300, 200);
glutCreateWindow("Hello World!");
glutDisplayFunc(displayCall);
glutMainLoop();
return 0;
}
I copy glut32.dll in C:\Windows\System32 folder, glut.h in the folder C:\MinGW\include\GL and libglut32.a in C:\MinGW\lib. I set in eclipse project->properties->c/c++ Build->Settings->MinGw c++ Linker->Libraries(add): glut32,glu32,opengl32. I don't know why it crash.